Thursday, September 23, 2010

Archetypes of War and Violence are the terrorism, freedom fighters and holy wars

Archetypes of War and Violence are the terrorism, freedom fighters and holy wars. Terrorism is the act someone mass killing many innocent citizens in a country, using fear to fight a religions goal. The acts of this illegal violence agitated many countries which is one of a reason why war is started. Freedom fighters are a good example for the war game called the ‘Freedom: The Battle For Liberty Island’, it is a third person shooter game with consoles like PlayStation 2, Nintendo GameCube, Xbox and Microsoft Words. The game is war against this red army, and to fight them to safe New York City. This video game is a very close to the replica of a war, hence it is a great game if anyone would like to enjoy and experience war. Holy wars are basically a religious war, where many historical wars started from this problem. One of them is the crusade wars in the twelfth century, the Jewish-roman war, Arab-Israeli wars and also the Taiping rebellion. There are many reasons why a war can be started, when games designers are making a war game; it is good to do research on the war from the history. With a great knowledge on how most of the war starts, the game would look realistic and it will bring the players back to the pass to experience the war for the war lover gamers. In our game, which is a survival hospital game where the players have to avoid the zombies to get out of the dark hospital. When we thought of this idea, we made it in the period in the history of the explosion in Chernobyl. Since there was really once an explosion, we make it closely related that when during the explosion, it is because of a bio-hazard gas leak that killed many patient in the near-by hospital and turn them in to zombie. We did a historical research like how we do a historical research on the cause of the war.

No comments:

Post a Comment