Tuesday, February 22, 2011

BEHAVIOURAL GAMES AND HUMANISTIC PSYCHOLOGY

BEHAVIOURAL GAMES AND HUMANISTIC PSYCHOLOGY

Since behavioral games are mostly about the thoughts of how we human want something more after getting something better, I learned that this law can be implemented to games. From Doctor Ivan Pavlov, he did an experiment on rats called the Skinner box. It is to show on how the rat acts when it hits the button for food, this action is cause by when the rat hits the button; it gains something that it wanted which is food, so this will allow the rat to hit the button whenever it is feeling hungry. So similarly to game, we can do things like this which keep players playing our game while they get satisfied. The dog experiment helped too, there are two dogs, a dog before it was fed the scientist rings the bell, and a normal dog. Both dogs have their jaw drilled, so when the scientist rings the bell, only the first dog fed after the bell rings salivates. And hence, this shows that in an action that a person continues to do, they are hoping for a sense of satisfaction every time they finished a task. Just like on Facebook, why would we want to keep clicking on the fortune cookie all the time, because it gives us encouragement or good advice we want to hear. For human Psychology, it is all about the way human live their life to the fullest. One of them which is Maslow’s Hierarchy pyramid of need. This chart shows us how the most important to us in life like food and sleep, and slowly when fulfilling the needs at the bottom, human wanted something better and more, so they advance to jobs, love and friendship, and then slowly to the peak which is when human experience the fullest. This is going to help us in games, to allow the players to slowly building up his game character to reach to the highest level where all players would like to target too.

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